![]() ![]() The Toolset is also intended to be powerful enough to translate most pencil-and-paper modules and homemade campaigns into Neverwinter Nights modules. These creations (in addition to being part of the builder's module) can then be shared with others via the Toolset's ability to export and import resources using. Players can write their own dialog chains, create new creatures and items, and design entire worlds. ![]() There are extensive libraries of pre-existing content that can be drawn from, but these are aids, not limitations. At the same time, NWScript allows a builder to weave stories and create characters that behave in an intelligent fashion. All buildings, terrain, and dungeon spaces, for instance, can be painted down using intuitive and context-sensitive tile paintbrushes. The Toolset was intended to be as intuitive and easy to use as possible. This is the same tool used internally by BioWare to create the official campaigns (and the modules comprising those campaigns can be viewed in the Toolset, once they are played through or otherwise unlocked). It does not, however, support plug-ins or other third-party extensions. ![]() ![]() The Aurora Toolset is a powerful and simple-to-use tool that allows players to change many aspects of Neverwinter Nights, create new modules using themed tilesets and turn many ideas into in-game reality. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |